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<title>Oldenwake — Things n stuff</title>
<link>https://oldenwake.com/</link>
<description>Development notes from Oldenwake, an original online fantasy RPG in early development.</description>
<language>en-ca</language>
<lastBuildDate>Mon, 02 Nov 2026 14:00:00 GMT</lastBuildDate>
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<item><title>It has a Play button. It’s getting ideas.</title><link>https://oldenwake.com/?note=november-02#journal</link><guid isPermaLink="false">oldenwake-note-2026-11-02</guid><pubDate>Mon, 02 Nov 2026 14:00:00 GMT</pubDate><description>The early prototype now has a launcher with a working Play flow, an in-game HUD, and saved character appearance. Clothing, lighting, movement presentation, and the interface remain in progress. Public access and release details will be shared as development progresses.</description></item>
<item><title>Stone, wool, bronze. And a place to belong.</title><link>https://oldenwake.com/?note=november-01#journal</link><guid isPermaLink="false">oldenwake-note-2026-11-01</guid><pubDate>Sun, 01 Nov 2026 20:00:00 GMT</pubDate><description>Grounded materials and practical architecture are shaping Oldenwake’s visual direction. The current art studies bring character, equipment, buildings, landscape, and interface together. These are concept studies, not gameplay captures or final assets.</description></item>
<item><title>A small world. A real first step.</title><link>https://oldenwake.com/?note=october-30#journal</link><guid isPermaLink="false">oldenwake-note-2026-10-30</guid><pubDate>Fri, 30 Oct 2026 20:00:00 GMT</pubDate><description>A bounded internal two-client test exercised movement, stairs, a door, a projectile, and an NPC interaction. Character state and locations survived a server restart. This is a foundation for further work, not a finished RPG or public release.</description></item>
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